collegeboy16 Mon Jun 15, 2015 5:38 pm
KoTeMoRe wrote:
I don't think it's easier since the reloading sequence would be if at 3 or 9 O'clock:
1. Push round.
2. Rotate turret to store round in AL.
3. Repeat.
While with the side port which is right above the the magazine, you just push or lay the round on a slide and voila.
no you only rotate the turret to the side once, everything else is just push and wait for the loading sequence to do its thing in reverse which is give rounds to the AL cassettes.
(i know its a lot different than the past pic., for one the projectile are now sharp side up and the propellant charges are now on the outer layer of cassettes., but it still works for my example)
(also the port prolly ha a ramp since its not exactly inline with the loading tray- btw this loading tray is just the cassettes laid end to end.)
again, the projectile and propellant charge are pushed one at a time through the hole into the waiting loading tray. the same loading tray that holds one piece of the round for ramming into the breech after a mechanism takes it off the AL cassettes. as ive said only this time that same mechanism works in reverse - the rammer just pushes the pieces projectile and propellant charges into the loading tray since its kinda far away(maybe you need a stick to do this if the rammer cant be made to do it
) and then the same loading tray folds up into halves to make up the cassettes for the round in the AL.
Rmf wrote:its exit for dud rounds.
afaik duds are very unlikely, plus no way they will let it in the turret again- thats a good way end up blowing the fighting module up.
not to mention there is no way of extracting the projectile from that far up in the breech- unless you grab onto it with sharp claws or something.
GarryB wrote:I find the idea of the side ejection and loading port on the Armata MBT to be rather strange.
The suggestion that there is x amount of rounds in the autoloader and x more stored elsewhere is news to me, the whole concept of the separation of the weapons and ammo and fuel from the crew is to maximise the crews protection... making them get out to top up the ammo or the fuel runs counter to the whole concept.
I rather suspect extra ammo might be stored in the hull near the turret in a way that it could be autoloaded into the autoloader in the turret... that would be a bit like the 57mm cannon for the A-220 turret that has an autoloader with 20 rounds of ready to fire ammo and a main ammo load of 80-90 further rounds stored in the hull that can be loaded into the autofeed autoloader.
Going to some quiet area is strange... if you are going back to a safe rear area why top up another 15 rounds when you could just go to the staging area where you got your original load of ammo and top up the autoloader... ie 30 odd rounds instead of half a load.
Most hatches for shell cases are small and near the rear centre of the turret... the 125mm gun has a small stub case left over after firing... it is possible that it might just crush the stub casings and store them in the bustle...
ive thought about this, the only problem is that the AL cassettes are in the way. though one solution is folding one pair of them( tho not the same pair in the 6 o clock since you use it for loading to and from the main AL) again into a single piece(the loading tray from before) then pushing the rounds to to that tray, which then folds up to add again. to add to this the box also has a chain drive to cycle another round for loading.
Last edited by collegeboy16 on Mon Jun 15, 2015 6:20 pm; edited 2 times in total