Yes however, an airship will have a rather low maximuim speed as it is very large has to be made out of ulra lightwieght materials rather than materials that would be more durable.
You are probably looking at a max speed of perhaps 80-100km/h at best but how fast does it need to be?
Properly designed you should be able to take advantage of wind so ground speed could potentially be 80-100km/h plus wind speed.
Modern materials like carbon fibre and fibreglass and other modern strong materials could make it the strongest airship ever built... in fact modern mathematics and computer design you could design an expandable structure that allows it to get bigger to increase the number of lifting gas bags you could fill to get more lift at the expense of slightly increased drag, while when operating at lower weights you could contract the structure and reduce the size to reduce drag and the amount of ballast you need to carry to stay buoyant...
Having low speeds it would just not be practical unless your enemy relies primarily on large fortified super bases in whitch case you have the Smerch,Iskander and your nukes to erase it.
Hang on... what are you wanting... I thought the requirement was a vehicle for patrolling captured territory with a generally hostile population... any land vehicle you develop could be slowed down with barricades and never reach speeds much beyond 50km/h... and of course there is the risk of IEDs and land mines to worry about. Aircraft of conventional types like helos or planes have very limited endurance and would not be able to hover over one location for days or weeks offering support.
If you set the operational altitude of the airship at 5-6km, then there is very little most civilians could do from the ground... small arms... even 50 cal rifles wont reach, and nor will captured MANPADS like Stinger.... very simply the airship would not have the IR signature to get a lock with an IR guided missile anyway so even ground launched Sidewinders wont work... electric motors don't generate anywhere near enough heat for a lock...
To herd the cattle an airship would be ideal.
Any resistance force that could pop up after a total Russian victory would have to be highly mobile in order to survive 10 miunutes and I just don't see a big slow bomber airship being able to resopond rapidly enough to deal with the threat, by the time it gets there they will just run into the nearest civilian settlement and wait as you circle round them unable to do anything about it.
Lessons from Afghanistan and Iraq and Syria show air power can't win a war on its own, but when used together with ground forces it can make all the difference.
A ground force moves in to an enemy held area... they can form up and defend... and get obliterated from the sky by air power, or they can remain in little groups and be mopped up by ground forces, or they can run away... with aircraft and helos chasing them.
With active colour camouflage people on the ground might not even know the airship is even there... it is just that occasionally important things like weapon caches and HQs suddenly explode...
With low recoil 152mm guns firing rocket assisted glide bombs you the airship could fly to an altatude of 5km and easily fire guided munitions out to well over 100km thus exterminating the rebels without giving civilians reason to join them and keeping a good political image.
If the target is small groups or individuals then a 152mm gun is overkill whether it is low velocity or not.
The entire top of the airship could be flat and used for takeoff and landing of UCAVs... keep it always pointing into the wind whether the airship is stationary or moving... a few UCAVs armed with Shturm missiles, a 40mm grenade launcher, and up to 50kg bombs should be plenty to fly around chasing down elusive targets.
BTW I am not suggesting the Airship is the only tool in the shed... a full range of fixed and rotary winged manned and unmanned aircraft would also be necessary too.